LIGHT
3The Weather Painter Thunder
Archetype:
The Weather
ATK:
1700
DEF:
0
View:
3687
You can send 1 face-up Continuous Spell/Trap you control to the GY; place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Thunder" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.
The Weather Painter Thunder — Power Evaluation
Final Score: 52 ± 6 · Confidence: Medium
- Intrinsic: 53 · Deck: 51 · Meta: provisional
- Primary role: Extender · Secondary: Recovery/Recursion
Why it scores here
The card's value is in its engine, not its stats: once per turn it sends a face-up Continuous Spell/Trap you control to the GY and places a 'The Weather' Spell/Trap from the Deck face-up, and once per turn after it is banished from the field it can be Special Summoned during a later Standby Phase. It is in all 400 sampled decks at about 2.9 copies, so access is reliable. The 1700 ATK, Level 3 body and the empty combo corpus earn no points: with zero recorded boards, conversion and starter claims rest on text alone, and the card's interaction score is low. Scoring stays at the Medium-confidence level because the decks corroborate fit but the combo evidence is absent.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 75 | All 400 sampled decks run 1 to 3 copies, with a 3-copy average near 2.87, and 87.2% are The Weather decks (observed; the in-hand route is inferred because activation location is not stated in the text). |
| Combo & Conversion | 55 | The card replaces a Continuous S/T with a 'The Weather' S/T from Deck each turn and returns after banish, but combo data has 0 boards, so conversion is text-only (inferred). |
| Resource Economy | 62 | Sending one Continuous S/T to place one from Deck is card-neutral on field but refuels a chosen Canvas from Deck, and the banish-revive adds a body back (inferred from text; guides describe the deck as a slow control refuel plan, observed in prose only). |
| Effect & Interaction | 15 | The text has no negation, removal, or hand-trap effect, and a guide notes the deck's Continuous S/T are easily shot down by spells (verified from text, observed in guide prose). |
| Material Utility | 40 | Generic Level 3 LIGHT Fairy body is a possible material, but no material role evidence exists and the effect does not describe it (inferred). |
| Resilience & Flexibility | 60 | The banish-and-revive effect gives multi-turn recursion, but it needs a Standby Phase after the card leaves the field and a The Weather effect activation (verified from text). |
| Deck-Building Efficiency | 40 | Three copies inside a single-archetype shell with 100% partner overlap restrict the build to The Weather decks; no garnet or lock text (verified from usage statistics and partners). |
Calculation
Weight profile: 0.7 Extender + 0.3 Recovery/Recursion. Intrinsic ≈ 53, Deck ≈ 51, Meta = provisional. Modifiers: Single-archetype self-restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Engine card: once-per-turn deck-to-field placement of a The Weather S/T
- Banish-and-revive gives a second body after the card leaves the field
- Reliable access: present in all 400 sampled decks at about 3 copies
Weaknesses
- No recorded combo boards, so conversion and starter roles are text inference only
- Zero interaction: no negation, removal or hand trap
- Dead outside its own archetype shell; the revive needs a Standby Phase after banish plus a The Weather effect activation
- Guides describe the deck as slow with Continuous S/T that spells can shoot down
Counters / choke points
- Spell-based removal of the Continuous S/T it depends on (guide: spells shoot the deck down)
- Opponent interaction at the Standby Phase timing of the revive (inferred from text)
Best use
Extender and recursion engine inside The Weather continuous-S/T shell. Decks: The Weather. Suggested copies: 3.
Evidence & gaps
- Verified: Effect text: once-per-turn send of a face-up Continuous S/T you control to GY, then placement of a The Weather S/T from Deck face-up; Effect text: once-per-turn Standby Phase revive after the card is banished from the field, tied to a The Weather effect activation; Level 3, LIGHT, Fairy, 1700 ATK, archetype The Weather; 400 of 400 sampled decks run it, average 2.87 copies, distribution 1:18 2:17 3:365
- Observed: 87.2% of sampled decks are The Weather archetype, gameplay type 7 at 94.5%; Partners such as The Weather Painter Snow, The Weather Snowy Canvas and Terraforming appear in 86 to 100% of decks; Usage statistics show 100% inclusion in The Weather with typical copies 3; Two guides describe the deck as slow and control-oriented
- Inferred: Effect 1 is a card-neutral on-field swap that refuels one Canvas from Deck; Access in the opening hand is likely via deck structure, but no combo or searcher route is recorded; Level 3 gives generic Xyz or Synchro material fit, not evidenced by combos
- Data gaps: No combos supplied: combo conversion, starter and material roles are text-only inference No banlist token; assumed 3 copies (unlimited) and legal copies is empty Activation location of effect 1 (field vs hand) is not stated in the description Guide snippets are Vietnamese human commentary and not verified rulings No rulings or top-card ranking, so no meta sample






